# -*- coding: utf-8 -*-

################################################################################
## Form generated from reading UI file 'NoiseOffsetUI.ui'
##
## Created by: Qt User Interface Compiler version 6.7.1
##
## WARNING! All changes made in this file will be lost when recompiling UI file!
################################################################################

from PySide6.QtCore import (QCoreApplication, QDate, QDateTime, QLocale,
    QMetaObject, QObject, QPoint, QRect,
    QSize, QTime, QUrl, Qt)
from PySide6.QtGui import (QBrush, QColor, QConicalGradient, QCursor,
    QFont, QFontDatabase, QGradient, QIcon,
    QImage, QKeySequence, QLinearGradient, QPainter,
    QPalette, QPixmap, QRadialGradient, QTransform)
from PySide6.QtWidgets import (QApplication, QCheckBox, QFormLayout, QHBoxLayout,
    QLabel, QSizePolicy, QWidget)

from modules.LineEditHighlight import LineEditWithHighlight
from modules.ScrollOnSelect import (DoubleSpinBox, SpinBox)

class Ui_noise_offset_UI(object):
    def setupUi(self, noise_offset_UI):
        if not noise_offset_UI.objectName():
            noise_offset_UI.setObjectName(u"noise_offset_UI")
        noise_offset_UI.resize(400, 75)
        self.formLayout_2 = QFormLayout(noise_offset_UI)
        self.formLayout_2.setObjectName(u"formLayout_2")
        self.noise_offset_enable = QCheckBox(noise_offset_UI)
        self.noise_offset_enable.setObjectName(u"noise_offset_enable")

        self.formLayout_2.setWidget(0, QFormLayout.LabelRole, self.noise_offset_enable)

        self.noise_offset_input = LineEditWithHighlight(noise_offset_UI)
        self.noise_offset_input.setObjectName(u"noise_offset_input")
        self.noise_offset_input.setEnabled(False)

        self.formLayout_2.setWidget(0, QFormLayout.FieldRole, self.noise_offset_input)

        self.pyramid_noise_enable = QCheckBox(noise_offset_UI)
        self.pyramid_noise_enable.setObjectName(u"pyramid_noise_enable")

        self.formLayout_2.setWidget(1, QFormLayout.LabelRole, self.pyramid_noise_enable)

        self.horizontalLayout = QHBoxLayout()
        self.horizontalLayout.setObjectName(u"horizontalLayout")
        self.label_2 = QLabel(noise_offset_UI)
        self.label_2.setObjectName(u"label_2")

        self.horizontalLayout.addWidget(self.label_2)

        self.pyramid_iteration_input = SpinBox(noise_offset_UI)
        self.pyramid_iteration_input.setObjectName(u"pyramid_iteration_input")
        self.pyramid_iteration_input.setEnabled(False)
        self.pyramid_iteration_input.setFocusPolicy(Qt.StrongFocus)
        self.pyramid_iteration_input.setMinimum(1)
        self.pyramid_iteration_input.setValue(6)

        self.horizontalLayout.addWidget(self.pyramid_iteration_input)

        self.label_3 = QLabel(noise_offset_UI)
        self.label_3.setObjectName(u"label_3")

        self.horizontalLayout.addWidget(self.label_3)

        self.pyramid_discount_input = DoubleSpinBox(noise_offset_UI)
        self.pyramid_discount_input.setObjectName(u"pyramid_discount_input")
        self.pyramid_discount_input.setEnabled(False)
        self.pyramid_discount_input.setFocusPolicy(Qt.StrongFocus)
        self.pyramid_discount_input.setMinimum(0.010000000000000)
        self.pyramid_discount_input.setSingleStep(0.010000000000000)
        self.pyramid_discount_input.setValue(0.300000000000000)

        self.horizontalLayout.addWidget(self.pyramid_discount_input)


        self.formLayout_2.setLayout(1, QFormLayout.FieldRole, self.horizontalLayout)


        self.retranslateUi(noise_offset_UI)

        QMetaObject.connectSlotsByName(noise_offset_UI)
    # setupUi

    def retranslateUi(self, noise_offset_UI):
        noise_offset_UI.setWindowTitle(QCoreApplication.translate("noise_offset_UI", u"Form", None))
#if QT_CONFIG(tooltip)
        noise_offset_UI.setToolTip(QCoreApplication.translate("noise_offset_UI", u"<html><head/><body><p>Noise Offset is a tweak to the noise of models, Typically EDM based models like 1.X and SDXL, that allows for a larger range of color</p></body></html>", None))
#endif // QT_CONFIG(tooltip)
        self.noise_offset_enable.setText(QCoreApplication.translate("noise_offset_UI", u"Noise Offset", None))
#if QT_CONFIG(tooltip)
        self.noise_offset_input.setToolTip(QCoreApplication.translate("noise_offset_UI", u"<html><head/><body><p>Noise Offset is a tweak to the noise of models, Typically EDM based models like 1.X and SDXL, that allows for a larger range of color</p></body></html>", None))
#endif // QT_CONFIG(tooltip)
        self.noise_offset_input.setText(QCoreApplication.translate("noise_offset_UI", u"0.1", None))
#if QT_CONFIG(tooltip)
        self.pyramid_noise_enable.setToolTip(QCoreApplication.translate("noise_offset_UI", u"<html><head/><body><p>Pyramid Noise, otherwise known as Multires Noise is a tweak to the noise, much like Noise Offset, but is less destructive.</p></body></html>", None))
#endif // QT_CONFIG(tooltip)
        self.pyramid_noise_enable.setText(QCoreApplication.translate("noise_offset_UI", u"Pyramid Noise", None))
#if QT_CONFIG(tooltip)
        self.label_2.setToolTip(QCoreApplication.translate("noise_offset_UI", u"<html><head/><body><p>Pyramid Noise, otherwise known as Multires Noise is a tweak to the noise, much like Noise Offset, but is less destructive.</p></body></html>", None))
#endif // QT_CONFIG(tooltip)
        self.label_2.setText(QCoreApplication.translate("noise_offset_UI", u"Iterations", None))
#if QT_CONFIG(tooltip)
        self.pyramid_iteration_input.setToolTip(QCoreApplication.translate("noise_offset_UI", u"<html><head/><body><p>Pyramid Noise, otherwise known as Multires Noise is a tweak to the noise, much like Noise Offset, but is less destructive.</p></body></html>", None))
#endif // QT_CONFIG(tooltip)
#if QT_CONFIG(tooltip)
        self.label_3.setToolTip(QCoreApplication.translate("noise_offset_UI", u"<html><head/><body><p>Pyramid Noise, otherwise known as Multires Noise is a tweak to the noise, much like Noise Offset, but is less destructive.</p></body></html>", None))
#endif // QT_CONFIG(tooltip)
        self.label_3.setText(QCoreApplication.translate("noise_offset_UI", u"Discount", None))
#if QT_CONFIG(tooltip)
        self.pyramid_discount_input.setToolTip(QCoreApplication.translate("noise_offset_UI", u"<html><head/><body><p>Pyramid Noise, otherwise known as Multires Noise is a tweak to the noise, much like Noise Offset, but is less destructive.</p></body></html>", None))
#endif // QT_CONFIG(tooltip)
    # retranslateUi

